Thursday, September 11, 2014

The game world is in shock – Computer Sweden

To Markus Persson and the other two co-owners, James Porsér and Carl Manneh, the money finds attractive is perhaps not so remarkable in themselves, who would not? No, it is much more about what the company and its founder stands for.

Markus Persson and his Minecraft is the very symbol of the so-called indie games breakthrough. He launched the first version of the game in 2009, the year of the small game studios began to impact on serious games on Facebook, the App Store, and by releasing the games themselves on the web. At last there was a way for the small, more experimental studios to bypass publishers, straight to the players. And no one did it as well as Markus Persson.

Not only it; he paid for it too. If there were two things he had brought with him from his years as the game developers on the King was the first, to not only start but also finish the game and that it was perfectly okay to charge.

Today Markus Persson, one of gaming’s few celebrities while he privately shuns attention, is shy and extremely economical with interviews. But at one point, he has no fear of trampling the light: In the fight for the right indie developers against large companies. He has been criticized, among others, Microsoft, EA and King publicly. Involvement has gone so far that he ordered huge free treats almost exclusively of these smaller developers.

And that’s This shock effect comes in, that this indie icon with extremely strong principles to sell to a company that essentially seems to be just the opposite of indie. According to my sources, it is Markus Persson himself who took the initiative, which is also consistent with how I feel Mojang; This deal would not happen if it was not quite on Markus “Notch” Persson’s condition.

From now Mojangs perspective, Microsoft is actually a logical choice. Microsoft discovered Minecraft much earlier than the others, and it has been clicked between the two companies from the first contact. Based on how Mojang experienced Microsoft and have been treated by them, it is rather the case that this deal will probably only be done with just them.

I can not really just see one reason why Markus Persson would like to do the deal: He has some reason tired of it all. Maybe Mojang and Minecraft simply become a creative burden for him. For how will he ever be able to top the creation of either the game or the company? To do away with it reduces the pressure on him to perform a new blockbuster and instead, he might devote himself to what he wants most: encode game just because it’s fun.

For while we other thinking about this deal, is apparently the biggest news in Markus Persson’s world this week, judging by his Twitter account that he figured out how the graphics in the classic game Doom drawn.

As if it not even going on a 14-billion business.
 
 




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